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Post by [}{]TheBoobyTrap on Jun 21, 2011 19:05:42 GMT 10
2000th viewer xDDDD
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Post by [}{] Demon_333 on Jun 24, 2011 6:22:48 GMT 10
KFLv53:
1. Tanktriarch:
-raised specific resistances as he would die too easily. -tweaked squads that come after he heals.
2. Trinade launcher now has proximity mines. Cannot promise the server won't crash but it should help us resolve it by looking at the log. You will have to plant them wisely as they will last for 60 seconds
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Post by [}{] Monkey D. Luffy on Jun 24, 2011 13:03:41 GMT 10
awesome mines are back...... but 60 secs how am i suppose to make a mine field if they keep despawning
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Post by [}{]TheBoobyTrap on Jun 24, 2011 19:25:45 GMT 10
Far out brutes wave 2 and 3 are so dam annoying... they take out so much ammo and it costs too much for me when i cant afford all my guns/ammo by then, anyone else agree?
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Post by deepblue888 on Jun 25, 2011 10:30:52 GMT 10
I agree with brutes yeas and god dam i love the new map stalkers promesise!
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Post by [}{] Demon_333 on Jun 27, 2011 0:01:34 GMT 10
New Update KFLv54:
1. Pyro:
- Able to set Meatpounder, Bloatzilla and Bloatmother on fire now - Meatpounder recieves 250% more damage from flame while the other fp's recieve 100% more
- Brute recieves 10% more damage from flame
- New weapon: Incendiary Pipe Bomb
- New Weapon: Molotov Cocktail
- New FireSpray Skin
2. Scoreboard:
- Now shows all player's Health.
3. Trinade Launcher now renamed to UM32
- Proximity mine glitch fixed.
- Damage radius lowered due to the large radius of 3 grenades.
- Trinade ability exclusive to Demo Man only
4. Rambo: Scar, M4 and Fn Fal now have 1 additional penetration for 50% less damage on second hit. Idea taken from Scary ghost's commbeta. This will reward Rambo player's for lining up their shots.
5. Meatpounder's head hitbox fixed up.
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[}{] Timur
KFL Clan Member
????#??? ??????? ?
Posts: 92
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Post by [}{] Timur on Jul 10, 2011 2:46:40 GMT 10
argh, I need to get back on Is the server still up, or has the Circus crashed it?
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Post by [}{]TheBoobyTrap on Jul 11, 2011 0:19:23 GMT 10
you could already set them on fire, just didn't show.
Ravager is super OP, just as much as the old super boomstick.
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Post by [}{] Monkey D. Luffy on Jul 15, 2011 1:42:57 GMT 10
mean admins on the server kept changing my name my name was changed about 20times in 20mins. and their was no reason for them being so mean. 3 admins were on and they kept blaming each other. meanies booby, demon and ray. i'm gonna hunt you guys down now so watch your backs bitches
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Post by [}{]TheBoobyTrap on Jul 15, 2011 16:17:52 GMT 10
LOL that was a fun game
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Post by darkvinc on Jul 16, 2011 16:00:32 GMT 10
I keep getting connection failed while downloading KFL_Sounds, is there a way to download the KFL_Sounds separately?
Cheers, Vince
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Jul 23, 2011 7:54:15 GMT 10
Hello Darkvinc and sorry it has been this long until someone answered your question . Now in regards to it I have no idea but I will see what I can find out for you
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Jul 25, 2011 20:19:46 GMT 10
OK well Demon said that he is working on separate package downloads soon so I will keep you updated
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Post by [}{] Demon_333 on Jul 31, 2011 6:04:47 GMT 10
KFLv56 Update: You will be expected to download KFLAnim 1 & 3. KFL_Sounds and KFLTex3
1. Perk Rambo:
- Increased reload speed per level: 30% to 60%
- Increased mag per level: 40% to 75%
- Increased ammo per level: 30% to 55%
- Better body armor per level: 20% to 35%
- Ability to run fast in ZED time
- Lowered Machine Pistol weight from 2 to 1
- Lowered FnFal's weight from 8 to 7
- Players will get a choice to either buy FN Fal ironsighted or now the new Acog scoped.
- Regular Fn Fal replacing M4 Carbine for now as it was buggy, but a new refined version will be coming soon
2. Perk Demoman:
- Extra ammo gained per level with all launchers
- Law hammer is the top tier and will be priced at $1100 at level 20
- UM32 launcher will be priced at $900 at level 20
- Law Hammer max ammo reduced from 50 to 38 at level 20
3. Circus fleshpound model replacing the Gorepound.
4. Perk Pyromaniac:
- Meatpounder recieves 3.5x more damage from incendiary pipe bombs
5. Perk Marksman:
- M99 max ammo raised from 37 to 48
- Lowered M99 weight to 11 from 12 so that he can hold The Executioner while wielding that.
- Hunting Rifle has new sound
- Hunting Rifle crash problem should be fixed
- M99 price and Mosin Nagant Price lowered.
6. Perk Shotgunner:
Overcharged AA12:
- Faster pellet speed
- Upped head shot mulitplier
- Less damage reduction each specimen it passes through.
- Price adjustments to Overcharged aa12 and super boomstick.
7. Perk Ravager:
- Movement speed reduced in zed time by 50%
8. Perk Pyromaniac:
- Molotov cocktail moved to 2nd slot from 5th
8. All fleshpound classes resistances patched up to make the incendiary pipebombs more effective plus other things.
9. New Dice Rolls:
- Soul Sphere: player gets 150hp and 150 armor
- Mega Sphere: player gets 200hp and 200 armor
Credits: Entangler,Hoshikudaki & the feedback from KFL members and regulars.
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Post by [}{] Demon_333 on Aug 5, 2011 4:55:34 GMT 10
KFLv57 update:
1. Perk Shotgunner:
- Superboomstick ammo price reduced
- Overcharged aa12 ammo price reduced
- Overcharged aa12 price increased
- Up to 95% shotgun penetration at level 20
- Overcharged aa12 pellets reduced from 20 to 10, but with damage raised on each pellet
- Overcharged aa12 has the option exclusively to shotgunner only to have super auto.
2. Perk Rambo:
- Machine pistols ammo cost reduced per level
- The Phoenix assault rifle re introduced.
- Fn Fal rifles ammo cost reduced
3. Perk Ravager:
- All of the weapons will have lunge except Machete
- Lunge cool down timer raised to 8 seconds to chaingrinder, fireaxe & Diakatana
- Other weapons will have 10 second lunge time
- Chaingrinder and Fireaxe can only stun scrakes.
- Chaingrinder has 1.25 headshot multiplier
- Diakatana weight raised from 4 to 6
- Dildosword weight reduced from 7 to 4
4. Perk Demoman:
- Lawhammer will get 40 rockets at level 20
5. 9mm no custom texture and non sellable glitch fixed.
Credits: Hoshikudaki
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