Post by [}{] Demon_333 on Jan 22, 2012 4:57:58 GMT 10
This thread is to show my appreciation and acknowledgement of the help i've gotten from the people who i will name below.
Demon: My story is. I always liked to host a server, with custom maps and mods inviting people on my steam friends list and then over time i took an interest in creating a mod together with Eskarn which would be our own style, using community made mods and putting them together, while adding our own contents. Hopefully i can be looked at as a director, inspiring great people to help along the way.
Eskarn: Eskarn a modeller who has helped me get the KFL mod going at the start and has helped with coding, models and textures.
Freak: He is the main reason the KFL server exists. He liked the KFL mod and offered to rent a server for it, which was at the start of 2011 and here we are still going on strong.
Entangler: A very talented coder who has helped tremendously. The KFL server would not be how it is without him.
Hoshikudaki: A very talent coder also, he may not have as much experience in c++ as Entangler, but whenever i needed help, he would not hesitate to help and he would succeed in his coding.
Sorrow: Amazing animator, that has provided a few weapons to the mod and will continue to add more when he can.
Saffire: Met him through Sorrow, who is our personal animator. Saffire was our first texturer, who provided alot of textures for me with no hesitation. A very talented texturer, but unfortunately has disappeared for quite a while without a word.
Sol_Invictus: He joined in late 2011, offering to texture for me and he has provided some wonderful textures.
Odyyside: He joined in late 2011 also, being the second texturer providing wonderful textures.
Candlejack:Extraordinary loyal fellow, who has been with KFL since the start, who provided the awesome perk icons for our custom server and give support when he can.
Everyone: There were alot of people from KFL or the regulars who would provide feedback,constructive criticism and ideas, which i thank greatly.
The Killing Floor Community: Thanks to the community for all the custom content.
Demon: My story is. I always liked to host a server, with custom maps and mods inviting people on my steam friends list and then over time i took an interest in creating a mod together with Eskarn which would be our own style, using community made mods and putting them together, while adding our own contents. Hopefully i can be looked at as a director, inspiring great people to help along the way.
Eskarn: Eskarn a modeller who has helped me get the KFL mod going at the start and has helped with coding, models and textures.
Freak: He is the main reason the KFL server exists. He liked the KFL mod and offered to rent a server for it, which was at the start of 2011 and here we are still going on strong.
Entangler: A very talented coder who has helped tremendously. The KFL server would not be how it is without him.
Hoshikudaki: A very talent coder also, he may not have as much experience in c++ as Entangler, but whenever i needed help, he would not hesitate to help and he would succeed in his coding.
Sorrow: Amazing animator, that has provided a few weapons to the mod and will continue to add more when he can.
Saffire: Met him through Sorrow, who is our personal animator. Saffire was our first texturer, who provided alot of textures for me with no hesitation. A very talented texturer, but unfortunately has disappeared for quite a while without a word.
Sol_Invictus: He joined in late 2011, offering to texture for me and he has provided some wonderful textures.
Odyyside: He joined in late 2011 also, being the second texturer providing wonderful textures.
Candlejack:Extraordinary loyal fellow, who has been with KFL since the start, who provided the awesome perk icons for our custom server and give support when he can.
Everyone: There were alot of people from KFL or the regulars who would provide feedback,constructive criticism and ideas, which i thank greatly.
The Killing Floor Community: Thanks to the community for all the custom content.