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Post by [}{]Geforce7 on Jul 21, 2013 19:56:09 GMT 10
KFL v122 Update:
1. Tweaked special squad spawns
2. Hoshikudaki fixed rtd to gain vest so it wont revert a 200 armor to 100
3. when getting armor rtd, it shouldnt revert 200 armor back to 100. It will add 100+
4. Medic will get bonus ammo discount on zed gun
5. reduced machine dualies weight to 2
6. Fixed all dual weapons ammo on pickup
7. machine pistols will get bonus ammo to rambo
8. Got rid of all pipe bombs beeping sounds
9. Fixed random squad message onscreen, to not be in the middle
10. Fixed m1930 bob damping
11. Added Mutators from russian KF website:
a. show damage b. dropall weapons c. shows who picked up what weapon d. killmessages plus ut sounds e chat status f. lost zombies g. autospawn people on joining: wil spawn them near a player
12. Turrets will stay teleport to their users now! and stick closer. Fixed by Hoshikudaki!
13. New specimen Incubator: Will vomit a bloatling, or on death. Bloatling will spawn a premature born bloat on vomit or death
14. Updated KFL Gametype special squad spawns
15. Increased initial starting ammo for perks again.
16. Changed ravagers starting weapons
Credits to Hoshikudadki for allowing this update to happen!
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